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Freelance Senior Flame Artist and VFX Supervisor (2021 – Present)

Finish high-end commercial, film, motion ride, VR, and special venue projects for a variety of clients. Plan, collaborate, and supervise the creation of plates and visual effects elements at on-set production shoots.

  • Possesses a deep understanding of CGI as well as live-action production pipelines
  • Skilled at conforming, prepping, and finishing both short and longform edits from multiple formats and sources
  • Able to plan, estimate, and supervise VFX workflows and production shoots
  • Experienced at delivering high quality deliverables that adheres to technical requirements for broadcast and social media, including various aspect ratios, framerates, and bitrates
  • Has a broad skillset across compositing and vfx disciplines including organization, project management, communication, mastering, and quality control
  • Client-friendly and able to work directly in front of clients, including Directors, Executives, and Agency Creatives even in high-stake situations
  • Experienced in coordinating teams of multi-disciplined artists and bringing material together in one place for dailies and delivery
  • In addition to Flame, also experienced in Resolve, Nuke, Maya, Cinema 4D, Premiere, After Effects, and Photoshop

Reel FX / ATK PLN, Dallas, TX.  (www.atkpln.com) 1999 – 2021 

Creative Director / Visual Effects Supervisor / Digital Artist 

Execute award-winning projects in a variety of digital media. Strive for creative excellence, interface directly with clients, and work with team members and resources to accomplish creative goals. 

  • Exceed creative client goals in a variety of formats including broadcast, feature film, social media, immersive / interactive, theme park ride films, and virtual / augmented reality 
  • Perform demanding, time-sensitive creative tasks while often interacting directly with clients 
  • Design workflows to shepherd difficult, complex creative projects from concept to completion 
  • Leverage experience in disciplines such as graphic design, editing, color, and motion graphics 
  • Research evolving marketing and design trends and learn about new software and best practices 
  • Communicate goals, objectives, and aesthetic observations clearly and convincingly 
  • Assess potential jobs and provide detailed work estimates for bidding 
  • Craft pitches and proposals to potential clients in order to win new business 
  • Evaluate talent and help assemble and direct creative teams 

M-Link Technologies, Lewisville, TX. (www.mlinktech.com) 1997 – 1999 

Interactive Multimedia Designer 

Designed and implemented themes and graphics for computer-based learning systems. 

  • Developed proficiency in a variety of interactive and graphics software 
  • Designed themes and artwork to help accomplish learning objectives 
  • Created custom graphical interfaces (UI/UX) for each course according to the theme 
  • Broke down complex concepts into easily learned visual interactions 
  • Met with clients to discern learning objectives and develop appropriate creative solutions

Birdlegs, Inc. / Summer 1994

Apparel Designer and Artist

Created custom artwork for T-shirts.

  • Brainstormed ideas for new shirt designs
  • Won internal design contests
  • Created artwork using hand-drawn ink, photo enlarger, and computer illustration software

Freelance Designer / Creative Consultant (www.mikeroyartist.com) 1992 – present 

Execute various creative projects for a variety of clients in multiple industries including web design, UI/UX, book illustration, fine art, apparel design, video, pitches, storyboarding, and branding. 


Harding University, Searcy, AR – Bachelor of Science Degree in Art 1991-1995 

  • Alpha Chi Honor Society, Kappa Pi Honor Society in Art 
  • Maintained a 3.6 grade point average 

More information and references available by request.